Browsing articles in "Post Processing"

Controlling Dynamic Range

Posted on Jan 27, 2012 by Stephen Desroches in Arizona, Post Processing  |  5 Comments

I have a love hate relationship with the term hdr. While I like to use it when the scene demands it, I hate talking about it because it has built up such a negative reaction that’s mostly associated with the images, in my opinion only, are over processed and often silly looking. At the same time, the realistic hdr images go unnoticed as a regular photograph. This alone gives the term hdr an unfair review as all being cartoony.

I realize this topic has been abused to no end but for those not familiar, the original purpose of hdr (or high dynamic range) was to deal with the range of light that the eye can see but the camera can not. Our eyes can adjust for high contrast scenes from the very bright to the very dark. The technology in today’s cameras can’t do that yet forcing us to make a creative decision to either silhouette the shadows or over expose and blow out the highlights. In these high contrast scenes, the camera can not physically record what the eye sees.

Today’s Image – South Rim of the Grand Canyon

In late October, I went on a trip through the American Southwest to experience first hand the landscape that has become so famous among photographers. My first night at the Grand Canyon was a good example of the vast range of light. With bright white snow at my feet, a dark and deep canyon in the distance and a bright setting sun behind a bank of clouds, the scene was simply more then a camera could handle in a single exposure without compromises.

Before and After

The technical difficulties are apparent. As a photographer with today’s limitations, you are forced to make an exposure decision. Make one area too dark or one area too bright. To record as much details as I could, I made 3 images from this location with the intention of using the best from each.

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Subscribing to Software

Posted on Jan 18, 2012 by Stephen Desroches in Post Processing  |  6 Comments

The most important tool I have to do my job is Photoshop. Both in terms of photography but as well as illustrations, graphics and page layouts. Along with Lightroom and occasional use of Illustrator, InDesign, Bridge and Acrobat, Adobe plays a big role in my daily life.

With CS6 on the doorstep for a release in the very near future, Adobe has announced a pricing change starting Jan 1st 2013 that will drop the 3 version old upgrade rule to 1 qualifying only the most recent version to be upgraded. All other users would go to a subscription model (or pay full price again).

I currently subscribe to a licenses for InDesign and it works great. I pay for it when I need it. Photoshop on the other hand is daily. It’s a $200 upgrade every 18 months which averages out to roughly $12 a month. Pretty good considering my full salary is based on what I can do with it. However, this pricing model does not force you to upgrade. For the casual user, you may only want to pay the $200 upgrade every 3 versions (or approximately every 4.5 years).

While it’s kind of implied that subscription rates will drop for CS6 (it’s currently $50/month per app), it’s not for certain and while I’m currently more then willing to pay $10-$15 per app each month to always have the latest, once we commit to a subscription arrangement with Adobe, there is no going back. What happens in 2 or 3 years when the monthly rates triple? Skipping an upgrade will no longer be an option and we must upgrade regardless of what Adobe releases.

Imagine a world where all commercial software was subscription based similar to how many web services work.

It’s coming.

Today’s Image – Waters Edge

It has been a week of desk work so today’s image comes from the 2010 archives. A 3.2 second exposure of the tide coming in and minutes away from disturbing a resting shell in the sand. The idea feels appropriate for the topic. We are on that edge where traditional desktop software is changing.

Processing Artistry – PhotographyBB Magazine

PhotographyBB Magazine90% of all the images I publish have very basic post processing. My workflow is often simply running through the Lightroom development panel from bottom to top adjusting color, contrast and taking full advantage of the histogram before exporting for web. However, on occasion, the image is still missing something but shows potential. And that’s when I send the file to Photoshop to start experimenting.

The December issue of PhotographyBB Magazine is out and I was kindly asked by Dave Seeram to contribute a guest post-processing article describing this very situation. The image I decided to use was of an abandoned pier on the North Shore of Prince Edward Island.

Get the free December 2011 Issue of PhotographyBB Magazine

If you would like to attempt the steps on your own as practice, I’m making the original raw DNG file for your own personal use available for download. (Lightroom’s “Zeroed” preset applied)

And I feel it’s necessary to note that while some editing should be expected, several changes were made to the copy using the first-person context which left me scratching my head. I’ve never been fond of the word “punch” to describe an image but the editor decided I should say it twice…. ah well.

Abandoned Piers

Today’s Image – Abandoned Pier

Located near the St. Peters Lighthouse at N 46 26.555 W 62 44.495, several rows of posts remain at the entrance to St Peters Harbour.

focused on light
Online since 2001, this has been nothing more then a casual photoblog by Stephen Desroches and a place for random topics about design and photography. Read More or connect on one of the many networks:

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